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Second part of refactoring; should be runnable again, yet not thoroughly tested
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88 changed files with 2135 additions and 1186 deletions
412
dav/sabre-vobject/lib/Sabre/VObject/Component.php
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412
dav/sabre-vobject/lib/Sabre/VObject/Component.php
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<?php
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namespace Sabre\VObject;
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/**
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* VObject Component
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*
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* This class represents a VCALENDAR/VCARD component. A component is for example
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* VEVENT, VTODO and also VCALENDAR. It starts with BEGIN:COMPONENTNAME and
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* ends with END:COMPONENTNAME
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*
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* @copyright Copyright (C) 2007-2012 Rooftop Solutions. All rights reserved.
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* @author Evert Pot (http://www.rooftopsolutions.nl/)
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* @license http://code.google.com/p/sabredav/wiki/License Modified BSD License
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*/
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class Component extends Element {
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/**
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* Name, for example VEVENT
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*
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* @var string
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*/
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public $name;
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/**
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* Children properties and components
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*
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* @var array
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*/
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public $children = array();
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/**
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* The following constants are used by the validate() method.
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*/
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const REPAIR = 1;
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/**
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* If components are added to this map, they will be automatically mapped
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* to their respective classes, if parsed by the reader or constructed with
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* the 'create' method.
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*
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* @var array
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*/
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static public $classMap = array(
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'VALARM' => 'Sabre\\VObject\\Component\\VAlarm',
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'VCALENDAR' => 'Sabre\\VObject\\Component\\VCalendar',
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'VCARD' => 'Sabre\\VObject\\Component\\VCard',
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'VEVENT' => 'Sabre\\VObject\\Component\\VEvent',
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'VJOURNAL' => 'Sabre\\VObject\\Component\\VJournal',
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'VTODO' => 'Sabre\\VObject\\Component\\VTodo',
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);
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/**
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* Creates the new component by name, but in addition will also see if
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* there's a class mapped to the property name.
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*
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* @param string $name
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* @param string $value
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* @return Component
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*/
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static public function create($name, $value = null) {
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$name = strtoupper($name);
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if (isset(self::$classMap[$name])) {
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return new self::$classMap[$name]($name, $value);
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} else {
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return new self($name, $value);
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}
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}
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/**
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* Creates a new component.
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*
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* By default this object will iterate over its own children, but this can
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* be overridden with the iterator argument
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*
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* @param string $name
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* @param ElementList $iterator
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*/
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public function __construct($name, ElementList $iterator = null) {
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$this->name = strtoupper($name);
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if (!is_null($iterator)) $this->iterator = $iterator;
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}
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/**
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* Turns the object back into a serialized blob.
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*
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* @return string
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*/
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public function serialize() {
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$str = "BEGIN:" . $this->name . "\r\n";
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/**
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* Gives a component a 'score' for sorting purposes.
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*
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* This is solely used by the childrenSort method.
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*
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* A higher score means the item will be lower in the list.
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* To avoid score collisions, each "score category" has a reasonable
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* space to accomodate elements. The $key is added to the $score to
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* preserve the original relative order of elements.
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*
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* @param int $key
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* @param array $array
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* @return int
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*/
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$sortScore = function($key, $array) {
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if ($array[$key] instanceof Component) {
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// We want to encode VTIMEZONE first, this is a personal
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// preference.
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if ($array[$key]->name === 'VTIMEZONE') {
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$score=300000000;
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return $score+$key;
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} else {
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$score=400000000;
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return $score+$key;
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}
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} else {
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// Properties get encoded first
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// VCARD version 4.0 wants the VERSION property to appear first
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if ($array[$key] instanceof Property) {
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if ($array[$key]->name === 'VERSION') {
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$score=100000000;
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return $score+$key;
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} else {
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// All other properties
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$score=200000000;
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return $score+$key;
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}
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}
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}
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};
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$tmp = $this->children;
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uksort($this->children, function($a, $b) use ($sortScore, $tmp) {
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$sA = $sortScore($a, $tmp);
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$sB = $sortScore($b, $tmp);
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if ($sA === $sB) return 0;
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return ($sA < $sB) ? -1 : 1;
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});
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foreach($this->children as $child) $str.=$child->serialize();
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$str.= "END:" . $this->name . "\r\n";
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return $str;
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}
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/**
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* Adds a new component or element
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*
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* You can call this method with the following syntaxes:
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*
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* add(Element $element)
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* add(string $name, $value, array $parameters = array())
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*
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* The first version adds an Element
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* The second adds a property as a string.
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*
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* @param mixed $item
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* @param mixed $itemValue
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* @return void
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*/
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public function add($item, $itemValue = null, array $parameters = array()) {
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if ($item instanceof Element) {
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if (!is_null($itemValue)) {
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throw new \InvalidArgumentException('The second argument must not be specified, when passing a VObject');
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}
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$item->parent = $this;
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$this->children[] = $item;
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} elseif(is_string($item)) {
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if (!is_scalar($itemValue)) {
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throw new \InvalidArgumentException('The second argument must be scalar');
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}
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$item = Property::create($item,$itemValue, $parameters);
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$item->parent = $this;
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$this->children[] = $item;
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} else {
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throw new \InvalidArgumentException('The first argument must either be a \\Sabre\\VObject\\Element or a string');
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}
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}
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/**
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* Returns an iterable list of children
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*
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* @return ElementList
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*/
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public function children() {
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return new ElementList($this->children);
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}
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/**
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* Returns an array with elements that match the specified name.
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*
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* This function is also aware of MIME-Directory groups (as they appear in
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* vcards). This means that if a property is grouped as "HOME.EMAIL", it
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* will also be returned when searching for just "EMAIL". If you want to
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* search for a property in a specific group, you can select on the entire
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* string ("HOME.EMAIL"). If you want to search on a specific property that
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* has not been assigned a group, specify ".EMAIL".
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*
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* Keys are retained from the 'children' array, which may be confusing in
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* certain cases.
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*
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* @param string $name
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* @return array
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*/
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public function select($name) {
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$group = null;
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$name = strtoupper($name);
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if (strpos($name,'.')!==false) {
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list($group,$name) = explode('.', $name, 2);
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}
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$result = array();
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foreach($this->children as $key=>$child) {
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if (
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strtoupper($child->name) === $name &&
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(is_null($group) || ( $child instanceof Property && strtoupper($child->group) === $group))
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) {
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$result[$key] = $child;
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}
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}
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reset($result);
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return $result;
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}
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/**
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* This method only returns a list of sub-components. Properties are
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* ignored.
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*
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* @return array
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*/
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public function getComponents() {
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$result = array();
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foreach($this->children as $child) {
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if ($child instanceof Component) {
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$result[] = $child;
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}
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}
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return $result;
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}
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/**
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* Validates the node for correctness.
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*
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* The following options are supported:
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* - Component::REPAIR - If something is broken, and automatic repair may
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* be attempted.
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*
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* An array is returned with warnings.
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*
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* Every item in the array has the following properties:
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* * level - (number between 1 and 3 with severity information)
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* * message - (human readable message)
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* * node - (reference to the offending node)
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*
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* @param int $options
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* @return array
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*/
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public function validate($options = 0) {
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$result = array();
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foreach($this->children as $child) {
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$result = array_merge($result, $child->validate());
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}
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return $result;
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}
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/* Magic property accessors {{{ */
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/**
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* Using 'get' you will either get a property or component,
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*
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* If there were no child-elements found with the specified name,
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* null is returned.
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*
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* @param string $name
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* @return Property
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*/
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public function __get($name) {
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$matches = $this->select($name);
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if (count($matches)===0) {
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return null;
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} else {
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$firstMatch = current($matches);
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/** @var $firstMatch Property */
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$firstMatch->setIterator(new ElementList(array_values($matches)));
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return $firstMatch;
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}
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}
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/**
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* This method checks if a sub-element with the specified name exists.
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*
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* @param string $name
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* @return bool
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*/
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public function __isset($name) {
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$matches = $this->select($name);
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return count($matches)>0;
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}
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/**
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* Using the setter method you can add properties or subcomponents
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*
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* You can either pass a Component, Property
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* object, or a string to automatically create a Property.
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*
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* If the item already exists, it will be removed. If you want to add
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* a new item with the same name, always use the add() method.
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*
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* @param string $name
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* @param mixed $value
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* @return void
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*/
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public function __set($name, $value) {
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$matches = $this->select($name);
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$overWrite = count($matches)?key($matches):null;
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if ($value instanceof Component || $value instanceof Property) {
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$value->parent = $this;
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if (!is_null($overWrite)) {
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$this->children[$overWrite] = $value;
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} else {
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$this->children[] = $value;
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}
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} elseif (is_scalar($value)) {
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$property = Property::create($name,$value);
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$property->parent = $this;
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if (!is_null($overWrite)) {
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$this->children[$overWrite] = $property;
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} else {
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$this->children[] = $property;
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}
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} else {
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throw new \InvalidArgumentException('You must pass a \\Sabre\\VObject\\Component, \\Sabre\\VObject\\Property or scalar type');
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}
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}
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/**
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* Removes all properties and components within this component.
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*
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* @param string $name
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* @return void
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*/
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public function __unset($name) {
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$matches = $this->select($name);
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foreach($matches as $k=>$child) {
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unset($this->children[$k]);
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$child->parent = null;
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}
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}
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/* }}} */
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/**
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* This method is automatically called when the object is cloned.
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* Specifically, this will ensure all child elements are also cloned.
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*
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* @return void
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*/
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public function __clone() {
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foreach($this->children as $key=>$child) {
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$this->children[$key] = clone $child;
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$this->children[$key]->parent = $this;
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}
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}
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}
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